\u201cWe believe our Company has developed considerable momentum in the US market and that the Company is well-positioned to secure additional profitable opportunities from incremental US States which regulate real money Internet gaming over time.\u201d<\/p><\/blockquote>\n
The company introduced Simulated Gaming<\/strong>, a social gambling system, to five<\/strong> new U.S. clients in 2017. Comparatively, 2016 brought three<\/strong> clients.<\/p>\nEven so, Smurfit said the U.S. legislation allowing some 12.8 million Pennsylvania residents<\/strong> to play online casino games in 2018 is a big win for the company.<\/p>\nGAN already has Simulated Gaming at Parx Casino<\/strong>, the largest casino in the state. Additionally, Smurfit said the casino approached GAN to bring real-money gaming<\/strong> from GAN\u2019s GameSTACK<\/strong> system.<\/p>\n\u201cGAN is positioned for substantial growth in regulated real-money Internet gaming in the US following the commencement of Pennsylvania\u2019s Internet gaming market,\u201d he said.<\/p>\n
2017 speaks for itself<\/span><\/h2>\nSmurfit attributes a lot of the 2017 success to on-property gaming<\/strong> for clients via Simulated Gaming. Along with GAN\u2019s U.S. patented rewards points integration system<\/strong>, Smurfit said that this cost-effective marketing tool has multiple benefits.<\/p>\n\nIncreases<\/strong> on-property gaming by existing patrons<\/li>\nReactivates<\/strong> long-term lapsed patrons on-property<\/li>\nGenerates incremental income<\/strong> online for GAN, casino<\/li>\n<\/ul>\nAlready, Simulated Gaming revenues come from the casino clients\u2019 existing patrons and marketing services where professional service fees can increase. GAN is intent on delivering patron marketing via casino client support<\/strong> and thus scaling Simulated Gaming revenue.<\/p>\nThe company also said its patent protections have resulted in commercial licensing<\/strong> discussions. GAN licensed its patent three times for real-money internet gaming in Pennsylvania and New Jersey and 13 times for Simulated Gaming nationwide.<\/p>\nUS prospects pulling their weight<\/span><\/h2>\nAccording to company reports, gross revenues in New Jersey were up 30 percent<\/strong> to $246 million<\/strong>. GAN now has two clients in the area, with one set to launch real-money internet gaming in 2018.<\/p>\nNow that the way may open for intra-state gaming, Smurfit said that Pennsylvania could be the catalyst<\/strong> for internet gaming regulation if the federal ban<\/strong> is lifted.<\/p>\nGoods news comes from New York and Michigan for GAN with Simulated Gaming. It maintains its position as the exclusive platform for three client properties in those areas. Should gaming legislation come with the bills in New York and Michigan, GAN sees itself as positioned to capitalize on those opportunities<\/strong>.<\/p>\nThe post GAN Making Gains Thanks To Growing Presence In US Markets appeared first on Play Pennsylvania.<\/p>\n","protected":false},"excerpt":{"rendered":"
Online casino software provider GAN plans to take its 2017 growth in the U.S. and […]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"link","meta":{"_acf_changed":false,"_lmt_disableupdate":"","_lmt_disable":"","vebbtech_seo_disable_yoast":false,"vebbtech_seo_hide_author":false,"vebbtech_seo_hide_date":false,"vebbtech_seo_hide_factchecker":false,"vebbtech_seo_fact_check_enabled":false,"vebbtech_seo_post_reviewer":0,"vebbtech_seo_post_review_date":"","footnotes":""},"categories":[6],"tags":[],"class_list":{"0":"post-3846","1":"post","2":"type-post","3":"status-publish","4":"format-link","6":"category-news-category","7":"post_format-post-format-link"},"acf":[],"yoast_head":"\n
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